Today we are pleased to announce and share that TRANGLAR was reviewed and rated with a “clean” 8 out of 10 from 2 reviewers in Spielbox, which is probably the most specialized and trusted game magazine in Europe and overseas. The review compares TRANGLAR with world classic best sellers and actually distinguishes and names it as a completely innovative and special item. The 8/10 is not a rating the German Spielbox credits easily and in the last edition there is only one best seller game which has a similar rating. We expect more distinctions for TRANGLAR soon while we are launching it in several premium markets during Fall 2022.
Please note that the text has been translated in English since the original review is written in German and can be found > HERE
TRANGLAR has been invented and designed by Apostolis Georgiou, an inspired amateur game designer.
We licensed it just in mid of January 2021 when he handed us the paper prototype of the game. We didn’t change anything on the game’s plot and rules but we redesigned it completely so it would be easy and handy to play. We created several prototypes on our 3D printer and then 5 molds have been created for the injection molding of its new plastic pieces. At the same time we designed the logo, the packaging and the rulebook with Christian Fiore. The first production of the game took place just in June 2021, having it ready for Essen Spiel.
It is the first time that basic geometrical shapes, which consist of isosceles triangles, are being used as “weapons” – actually each one of them with different properties – in a strategy game where players are making a “peaceful” war of triangles – this is why the name Trangl-ar – in order to Conquer the Board.